The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The course is broken into 4 main modules, props, environments, characters, and animation. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine.
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